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Maya Tutorial - Exporting skinned models and animations to Torque

Content Inside : The following guide will show you how to export a skinned model from Maya to Torque. The basic steps Creating a character for Torque involves an 18-step process: 1. Set up Maya’s workspace to work with Torque 2. Create you character model 3. Triangulate your model 4. Freeze ...
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Autodesk Maya 8.5 Polygon and Surface Modeling Tutorial

Part of Content : This tutorial will take you through the process of creating a mouse embryo starting from a simple polygon cube through the creation of a base mesh suitable

Maya Frog 3D Modeling Tutorial with a Spline Cage

Content Inside: This tutorial will demonstrate how to use a spline cage to help model an organic creature out of polygons and/or subdivision surfaces in MAYA. A spline cage is a

Maya 8.5 Tutorial Mouse Embryo Modeling

Content Inside : Maya’s polygon toolset has evolved over the past several versions to include numerous approaches for the creation of organic and hard surface objects. This tutorial will take you

Game Programming 2D Graphics in Java - Avoid Common Pitfalls

Avoid Common Pitfalls when Programming 2D Graphics in Java: Lessons Learnt from Implementing the Minueto Toolkit, Minueto is a platform independent game development framework written in Java, specifically designed to

Hand Gesture Configuration and Animation Method

Content Inside : We have developed a new keyboard-based method for configuring and animating hand gestures. Hand configuration and animation is important to many areas such as: (1) sign language education;