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Adobe Flex MXML e ActionScript 3.0 Basic Coding Guidelines

content inside: This document aims to establish coding guidelines to application written with Adobe Flex 2 and ActionScript 3. Establish a coding convention matters in the context that the most part of the time in software development life cycle is maintenance. This way, helping the comprehension of code passages is a ...

Introduction to Graphics Programming with Java 3D

Abstract, Preface, Lecturer information, Using the Java examples, Tutorial slides. Introduction, Scene graphs, Shapes, Appearance, Groups, Transforms, Texture mapping, Lighting, Universes, Viewing, Input, Behaviors, Interpolators, Picking, Backgrounds, Fog, Text geometry, Raster geometry, Advanced texture mapping. Introduce Java 3D concepts and terminology. Java 3D is an interactive 3D graphics Application Programming ...

Oracle Email Application Developer’s Guide

Content Inside : The Oracle Email Application Developer’s Guide is intended for application designers and developers. It is assumed that you have some experience programming in PL/SQL. Chapter 1, "PL/SQL API Reference" This chapter contains the set of Oracle Email PL/SQL APIs that can be used to access and manage e-mail ...

Image to PDF Converter API User’s Manual

Content Inside : Introduction : The 3-Heights™ Image to PDF Converter API converts raster images (e.g. TIFF, JPEG, etc.) to PDF documents. It can also convert raster images to raster images of a different format, and split or merge multi-page documents. Installation in windows environment, Linux and Unix environment. Getting started ...

Oracle Tutorial Expert JDBC Programming

Content Inside : You can browse the javadoc API for these and other JDBC classes and interfaces at http://java.sun.com. In this chapter, we’ll focus on the Statement and PreparedStatement interfaces and their Oracle extensions. We’ll cover CallableStatement and its Oracle extensions in the next chapter. By the end of this chapter, ...

Rapid Java Game Development Write a 3-D Game in the Java Programming

Advanced Java Game programming tutorials, Tools and Libraries Scene Graph Complex Models First-Person Shooter Navigation Collision Detection Multi-Player Action, Tools of the Trade Blender—Free 3D modeler GIMP—Image manipulation, conversions etc. JOGL—Java Binding for the OpenGL API, JInput—Game controller Vecmath (from Java3D)—Coordinates, etc. XMLBeans—For loading models.

Game Programming 2D Graphics in Java - Avoid Common Pitfalls

Avoid Common Pitfalls when Programming 2D Graphics in Java: Lessons Learnt from Implementing the Minueto Toolkit, Minueto is a platform independent game development framework written in Java, specifically designed to support teaching project-based computer science courses at the undergraduate level. It offers a simple object-oriented API that is ideal for ...

The GGZ Java Game Development Guide

content inside : Java games for GGZ are a very new but popular addition to the project. Right now, they are tightly integrated with the GGZ-Java core client, and not yet included into the GGZ, system integration mechanism. However, GNU Classpath http://www.classpath.org/ provides a free Java API implementation which make games ...
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Oracle 10g Database Java Developer’s Guide

Content Inside: This book has been written for the following audiences: Management—You may have purchased Oracle Database for reasons other than Java development within the database. Non-Java Developers—Oracle database programming consists

Advanced Oracle & Java

Content Inside : Introduction You have been introduced in the previous Oracle laboratory to the basics of JDBC. In the next sections, we will discuss two more advanced topics: how to

The GGZ Java Game Development Guide

content inside : Java games for GGZ are a very new but popular addition to the project. Right now, they are tightly integrated with the GGZ-Java core client, and not yet

Java Programming Guide - Quick Reference

Java Programming Guide - Quick Reference. Creating A Package: 1. Identify the hierarchy in which the .class files have to be organized. 2. Create a directory corresponding to every package, with names

Extreme Java Programming in the Real World

Most Java IDEs are integrated with JUnit. Read your IDE documentation to learn howto run tests directly within the IDE. See Recipe 4.3 to learn howto provide more descriptive error