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Maya Tutorial - Exporting skinned models and animations to Torque

Content Inside : The following guide will show you how to export a skinned model from Maya to Torque. The basic steps Creating a character for Torque involves an 18-step process: 1. Set up Maya’s workspace to work with Torque 2. Create you character model 3. Triangulate your model 4. Freeze ...

SolidWorks Tutorial A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling

Content Inside : Start a new SolidWorks session. Create the AXLE part. Use features to create parts. Features are building blocks that add or remove material. Utilize the Extruded-Base feature. The Extrude Base features add material. The Base feature is the first feature of the part. Sketch a circular profile on ...
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AutoDesk Maya 3D Paint Tutorial

Content Inside: This tutorial is designed to build familiarity with using Maya’s 3D paint tool on 3D geometry. You will learn how to paint on 3D geometry with 2D repeating textures

Mastercam 8 Tutorial

Content Inside : This displays the color pallet for changing the colors of entities. The system defaults to green (#10) for geometry. It also uses certain colors for showing that you

Epipolar methods for multi-view sketching

Content Inside : Single view sketch-based modelers like SKETCH and Teddy can be powerful tools, but sometimes their inferences are inadequate: in Teddy, for example, if one draws an animal shape,

SolidWorks Advanced Surface Modeling (Rhinoceros) Tutorial

Advanced Surface Modeling With Rhino you can enhance the modeling features of SolidWorks in several important ways. You can: Create advanced, free-form surfaces. Create Advanced Free-form Surfaces Rhino can be used

Manga Drawing Basic

There are countless books on the market (some quite good, some not so good) devoted to drawing, and quite a few focused on the specific topic of drawing manga-style art.