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This tutorial will demonstrate how to use a spline cage to help model an organic creature out of polygons and/or subdivision surfaces in MAYA. A spline cage is a representation of a 3d surface made out of splines, or curves. Modeling with a spline cage is useful for several ...
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The following guide will show you how to export a skinned model from Maya to Torque. The basic steps Creating a character for Torque involves an 18-step process: 1. Set up Maya’s workspace to work with Torque 2. Create you character model 3. Triangulate your model 4. Freeze ...
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This tutorial is designed to build familiarity with using Maya’s 3D paint tool on 3D geometry. You will learn how to paint on 3D geometry with 2D repeating textures
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Maya’s polygon toolset has evolved over the past several versions to include numerous approaches for the creation of organic and hard surface objects. This tutorial will take you
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This tutorial will take you through the process of creating a mouse embryo starting from a simple polygon cube through the creation of a base mesh suitable
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Maya dragon modeling tutorial using Nurbs, the complete tutorial guide to create a detailed dragon model. This tutorial will explain step by step of how the dragon is
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The following guide will show you how to export a skinned model from Maya to Torque. The basic steps Creating a character for Torque involves an 18-step process: