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Epipolar methods for multi-view sketching

Content Inside : Single view sketch-based modelers like SKETCH and Teddy can be powerful tools, but sometimes their inferences are inadequate: in Teddy, for example, if one draws an animal shape, the centerline of the tail will always lie in a plane rather than being curved in 3D. In these cases, ...

Rapid Java Game Development Write a 3-D Game in the Java Programming

Advanced Java Game programming tutorials, Tools and Libraries Scene Graph Complex Models First-Person Shooter Navigation Collision Detection Multi-Player Action, Tools of the Trade Blender—Free 3D modeler GIMP—Image manipulation, conversions etc. JOGL—Java Binding for the OpenGL API, JInput—Game controller Vecmath (from Java3D)—Coordinates, etc. XMLBeans—For loading models.
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MotoCalc Tutorial - Model Aircraft Power System Selection Using Your Computer

Content Inside : The biggest obstacle facing both the new and experienced electric R/C aircraft hobbyist is the selection of an appropriate power system. In the early days of electric flight,

Rapid Java Game Development Write a 3-D Game in the Java Programming

Advanced Java Game programming tutorials, Tools and Libraries Scene Graph Complex Models First-Person Shooter Navigation Collision Detection Multi-Player Action, Tools of the Trade Blender—Free 3D modeler GIMP—Image manipulation, conversions etc.

SolidWorks-SurfaceWorks Tutorial - Spoon Holder Modeling

Content Inside : In this tutorial, we use the SurfaceWorks-SolidWorks combination to create a spoon holder — one you might keep on your stove while cooking (see figure at right). The