Content Inside :
Create a small, simple toy car that demonstrates the basic features and assembly procedures of Pro/Engineer Wildfire 3.0 Schools
Edition (Pro/E). As you work through this tutorial, you will create four parts that involve three basic functions of any parametric program. Once these are created to specifications you will assemble the parts, and do a simple rendering to complete the car. Step by step Guide : Create a new folder inside your personal folder on the “users” drive and give it the name “toy_car”. In the Navigator Window (down the left-hand side of Pro/E), browse to the “toy_car” folder you just created. If the Navigator is not displaying Folders left-click the Folder tab at the top Navigator Window. Left-click the File menu, then left-click on New. You will see the window at right. A model in Pro/E is made up of parts, which are then put together into an assembly. Extruding a Part (the car body). To make the body of the toy car, you are going to do an extrusion. This basically involves taking a flat, 2D sketch and thickening it or extending it into a 3D shape. left-click on the Extrude tool. You can find the Extrude tool (shown at right) on a toolbar along the right side of the Pro/E main window. You will now see the menu at right open up. In this case, Pro/E is showing you what it wants next by a red dot. The item it wants you to define is the datum plane you will be sketching on. Left-click on the Define… button. Modifying Dimensions of a Part. To the left of the part view window is a list called the Model Tree (shown at right). The Model Tree is very useful for reviewing and changing the features of a part or assembly. Adding Through Holes to a Part.

Tags : top navigator, 3d shape, car step, model tree, navigator window, datum plane, assembly procedures, left hand side, toy car, personal folder, new folder, car body, red dot, extrusion, folders
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January 22nd, 2009 at 10:44 am
I found this tutorials very useful.