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This week I spent some time getting acquainted with different languages adopting different paradigms. Specifically, I looked at Python, Ruby, Java and C++ from the OOP world (I was already familiar with C++ and Java ). I also looked at Haskell from the functional programming tutorial world. Finally, I had a look at AspectJ and AscpetC++ from the aspect oriented programming world. In this report I summarize my findings about each of the worlds. I tried to emphasize on the applicability of each paradigm to the field of game programming. So, even though some paradigms may be very suitable to some programming areas, they might not be very suitable for game programming.
Famous Programming Paradigms
I had a look at four programming paradigms. The programming paradigms I looked at were modular programming, object oriented programming, aspect oriented programming, and functional programming. It looks like object oriented programming is still being the most actively developed.

Tags : programming paradigms, aspect oriented programming, object oriented programming, programming aspect, programming areas, modular programming, programming world, programming object, functional programming, game programming, aspectj, programming tutorial, different languages, programming languages, haskell
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